A CLASSIC AT YOUR TABLE

Play Sueca online

Four players, two teams and a great partnership. Discover a classic card game and get ready for your next game on Suecalandia.

Enter Suecalandia and choose Sueca from the game list.

Players
4
Teams
2
Cards
40
Points in the deck
120

THE ESSENTIALS

How do you play Sueca?

In Sueca, partners sit opposite each other and add up the points on the cards they win. The goal is simple: collect more than half of the deck's 120 points.

  1. Deal and discover the trump suit

    Each player receives 10 cards. A card turned face up during the deal determines the trump suit, which beats the other suits.

  2. Follow suit

    Each player plays one card per trick. You must follow the suit of the first card if you can. Otherwise, you may play any card, including a trump.

  3. Win the trick

    The highest trump wins, or the highest card of the suit led if no trump is played. The winner collects all four cards and leads the next trick.

  4. Count your team's points

    After all 10 tricks, add up each team's points. With 61 points or more, your team wins the hand. Scoring at least 91 points earns two game points, known as riscos.

Read the full rules

ONE TRICK, STEP BY STEP

How much is this trick worth?

Clubs were led and everyone followed suit. The Ace, King, Queen and Two of clubs were played. With no trump in this trick, the Ace wins.

Ace of clubs
11 points
King of clubs
4 points
Queen of clubs
2 points
Two of clubs
0 points

11 + 4 + 2 + 0 = 17points for the team that won the trick

Common questions

How many people play Sueca?

Sueca is played by four players in two teams of two. Each player sits opposite their partner.

Which cards are the strongest?

In each suit, the order is Ace, Seven (bisca), King, Jack, Queen, Six, Five, Four, Three and Two. The Jack ranks above the Queen.

What happens if both teams score 60?

Neither team has collected more than half of the points, so the hand is a draw rather than a win with 61 points or more.

How do I start playing on Suecalandia?

Use the Play Sueca button to enter the site. Once signed in, choose Sueca from the game list and follow the available options to play.

Full Sueca rules

View dealing, trumps, play and scoring
Players and Cards

Sueca is a 4-player game, played in pairs, two against two, with partners sitting opposite.
The deck only has 40 cards, and the 8s, 9s and 10s are removed from the standard card deck.
The rank of the cards in each suit, from high to low, is:

Ace Seven King Jack Queen 6 5 4 3 2

In Sueca, the goal is to win valuable cards. The cards are worth:
  • Ace -> 11 points
  • Seven -> 10 points
  • King -> 4 points
  • Jack -> 3 points
  • Queen -> 2 points
  • 6, 5, 4, 3, 2 -> 0 points
In total, there are 120 points in the deck.


The Start

It is played counter-clockwise and the first to shuffle is chosen randomly.
The player that shuffles passes the cards to his partner to cut them. Then this last one passes the cards to the player on his right and that is the player that will deal the cards. The dealer takes the first or the last card of the deck and turns it facing up, thus revealing the trump (which is the suit of the card facing up).
After that, the dealer gives 10 cards all at once to the player on his left and continues dealing the cards clockwise. The card facing up belongs to the dealer.
However, the dealer can choose to turn the first card to reveal the trump suit. So he takes nine cards for himself (1+9=10), and deals them counter-clockwise.


The Game

The player that cut the cards starts. The other players must follow the suit played by the first player. The player that doesn't have any cards of the suit led, can play any other card, including the trump. The highest card of the suit, or the highest trump wins the round. The player who won leads the next suit.
If a player lies about not having any suit, and is caught, he will be revoking. Consequently the opponent pair wins the game automatically and accumulates four points.


Score

The aim of the game is to get as many valuable cards. The team that at the end of the game has more than half (over 60) of the total points, wins 1 RISCO.
If a team scores 91 points or more, the game will be 2 RISCOS worth.
Moreover, if a team wins all the rounds, the game finishes automatically, accomplishing 4 RISCOS. Yet if a team loses a round (with or without points) it is not enough and, in that case, the game is only 2 RISCOS worth.
If both teams tie for 60 points each, none of them accumulates RISCOS.

- Victory by 120 (no trick of the opponent team): +4 RISCOS for each player of the winning pair (the defeated pair players´ RISCOS do not suffer any changes)
- Victory by 91 or more: +2 RISCOS
- Victory by 61 or more: +1 RISCO
- Leaving an ongoing game: -10 RISCOS

Want to discover other games? Explore all game rules